Carlito / Free Material Blender

Tutorials


Some time ago I was asked to present my project through a making of, to be published later on BlenderItalia, an Italian magazine ...
I realized "Tony", the original idea was to get a fun character with a final yield cartoon.
The entire project was created in blender ... subsequently polypaint and rendered in ZBrush :)

Enjoy! :)




° Finish Layout


° Polygonal Mesh Base


° Sculpt



 ° Alpha brush used and the work process in the various levels of subdivision


  ° Study of 'Enviroment


°  Rig and position model


° Setup Light Render Cycle blender



° Ambient Occlusion Render


Composite Layer (Gimp)